

- #RENRYUU ASCENSION POISONWOOD PUZZLE UPDATE#
- #RENRYUU ASCENSION POISONWOOD PUZZLE UPGRADE#
- #RENRYUU ASCENSION POISONWOOD PUZZLE CODE#
You can now select groups in the bottom instead of toggling through mixed pages.
#RENRYUU ASCENSION POISONWOOD PUZZLE UPGRADE#
Most weapons with elements were weakened, to be worse than normal weapons against enemies that are not weak to that element. Happy new year The first public release of 2021 is now available Changes: - Added a full body CG for Kurohime and Trey, and upgraded the full body CG for Nemelphia (the half-deer girl from the Spire) - Upgrade to the CG room. Chiyo's damage of AoE spells was reduced. Tsubaki's ATK and AGI were greatly reduced. If necessary, you can get the solution in the walkthrough. ) Read the stone plates in the dungeons to get hints.
#RENRYUU ASCENSION POISONWOOD PUZZLE CODE#
You can find the code in a different dungeon. Vampire's life leech skills are stronger now, but her max HP is lower. But the guard going around will notice when a door is left open and turn the switch back off, so you need to be either fast or close the door behind you. Mira's M.ATK was significantly increased. Sandra can now steal fertilizer from bosses in the nature dungeon, when the previous battle was won. Ryen's "Combo Attack" is now a single target skill. Skills that damage all enemies were weakened, so that they do less damage against single targets than normal skills or attacks. Healing spells now include the max HP of the target in the calculation, to make sure the spells are always efficient. Most enemies have lower HP, but increased AGI. I think most battles become more interesting this way, but even though I reduced the damage of the raid bosses, it's hard to say if that doesn't make things too difficult now. The HP of all party members was greatly reduced. Feedback is badly needed, so that I can fix and fine tune the balancing changes! A lot of stats for characters and enemies were adjusted, and some skills changed.
#RENRYUU ASCENSION POISONWOOD PUZZLE UPDATE#
The main part of the update is a big balancing overhaul. I plan to add more tutorials in the future. Saturday: Gold and item drop chance doubled. Thursday: MP cost for skills 5 but the TP gain rate is tripled and TP is preserved between battles.

Wednesday: Hit rate reduced by 50, but +50 experience gained. Inside are several tutorial books, to help new people learn the different systems of the game. Tuesday: All party members have only 1 HP but +70 magic and physical evasion. You can now access the building of the military academy at the start of the game.

The nature and ice raid were added to the walkthrough. I'd appreciate feedback to this new feature as well. I'm considering to use this image in multiple scenes, where the CG itself is static, but the picture-in-picture is animated. The solo scene has a small animated internal penetration image. Update 20.11.30 changes: New event for Elly, which starts at the sleeping chambers when her previous events are done. Please let me know what you think of this different approach. The scenes are shown from a different perspective, with a different writing style, and more story heavy than most other CG scenes. The memory orb 3 and 5, which you can get from the ice raid, can now be used when you also have the frozen panties.
